
OctaneRender 3 for Modo [OBSOLETE]
Moderator: face_off
- yaseunghee
- Posts: 19
- Joined: Thu Jun 11, 2015 1:45 am
click thisyaseunghee wrote:When i use vdb, i can't see and drag drop VDB Voxel's source channel in OctaneRender Layout. It can only Schematic Fusion Layout. And Volume's channels(particle source and voxel source) are too.
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
- yaseunghee
- Posts: 19
- Joined: Thu Jun 11, 2015 1:45 am
Wow! Thanks funk.
And one more question.
Why smoke in octane render is dimmer than Modo's it?
When i saw a tutorial video, both Octane's and Modo's are rendered same alike.
But when i render my vdb files in modo with octane, it looks vague.
And one more question.
Why smoke in octane render is dimmer than Modo's it?
When i saw a tutorial video, both Octane's and Modo's are rendered same alike.
But when i render my vdb files in modo with octane, it looks vague.
If you use a VDBVoxel item in Modo, the plugin will read the number of grids from the first frame (which in the example you are using is a small number). So if you have an animated VDB which changes in size throughout the animation, you are better off using a Mesh Item OCS/ORBX proxy containing the VDB sequence than the Modo VDBVoxel item.Why smoke in octane render is dimmer than Modo's it?
When i saw a tutorial video, both Octane's and Modo's are rendered same alike.
But when i render my vdb files in modo with octane, it looks vague.
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
- yaseunghee
- Posts: 19
- Joined: Thu Jun 11, 2015 1:45 am
Wow! Thanks Paul.
But..another question..
How can i render animation?
i tried it, but i didn't get fire images but cube(proxy) images only.
when i render frame by frame, i got a normal fire image. However rendering it start to end all at once, i got only cubes(proxy mesh).
To solve it, What setting should i do?
But..another question..
How can i render animation?
i tried it, but i didn't get fire images but cube(proxy) images only.
when i render frame by frame, i got a normal fire image. However rendering it start to end all at once, i got only cubes(proxy mesh).
To solve it, What setting should i do?
how can I render deformed mesh in octane?
It should render automatically. Can you send me a scene with a deformed mesh which is not rendering pls?how can I render deformed mesh in octane?
What version of the plugin are you using pls?How can i render animation?
i tried it, but i didn't get fire images but cube(proxy) images only.
when i render frame by frame, i got a normal fire image. However rendering it start to end all at once, i got only cubes(proxy mesh).
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
It render automatically. My fault .
Thx
Thx
Hi Paul.
Thank you for update latest version.
Octain is really fast render plugin.
Well, I ask some question.
I can't change to projection Type in Environment Texture.
I Think only light probe is works.
but, I can see the change projection type button.
This button is always deactivate. I can't touch this button.
and Environment texture is not working with sequential file.
I want to use 2 environment map.
1 HDR map (projection type light prob)
2 sequential file(projection type camera projection)(live action image).
Would you please tell me How to use 2 diffarent environment map?
I already tested choose type of visible environment and lighting environment.
but, It's not works.(actually It' works,but light prob and camera mapping(sequential)is not works)
sincerly
Thank you for update latest version.
Octain is really fast render plugin.
Well, I ask some question.
I can't change to projection Type in Environment Texture.
I Think only light probe is works.
but, I can see the change projection type button.
This button is always deactivate. I can't touch this button.
and Environment texture is not working with sequential file.
I want to use 2 environment map.
1 HDR map (projection type light prob)
2 sequential file(projection type camera projection)(live action image).
Would you please tell me How to use 2 diffarent environment map?
I already tested choose type of visible environment and lighting environment.
but, It's not works.(actually It' works,but light prob and camera mapping(sequential)is not works)
sincerly