Not sure if I'm missing this:
In the Maya version of Octane there's an option to choose the refresh delay. Does Octane for Houdini have something similar, or is it just refreshing as fast as it possibly can? I ask this because I have a client-faced application of Octane where I need the refresh to be as fast as possible. I'm guessing that's already the case, but I thought I'd check on the chance that there might be an option somewhere to reduce refresh latency.
Thanks, and I have to say the Houdini plugin is an amazing piece of work!
Refresh latency tweak?
Moderator: juanjgon
The Houdini plugin asynchronous events system has a 10ms latency (100 fps) ... I could add a setting to the plugin to control it, but from my tests, I doubt that you could get better Octane refresh performance with a lower value (even working with very simple scenes), and all the Houdini GUI and viewports performance could be affected by the high number of calls to the events system.
Thanks,
-Juanjo
Thanks,
-Juanjo