No transparency in the shadow with Diffuse kernel

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coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

For some reason when using Diffuse kernel you cannot see objects through the glass when they are in the shadow. AO works, pathtracing works. Scene attached

in the example attached you can see an eye behind glass but in the shadow glass casts nontransparent shadow. Alpha shadow is on.
Attachments
diffuse.jpg
Bug.zip
(1.74 MiB) Downloaded 288 times
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paride4331
Octane Guru
Posts: 3808
Joined: Fri Sep 18, 2015 7:19 am

Hi coilbook,
I'm testing your issue.
Thanks
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

paride4331 wrote:Hi coilbook,
I'm testing your issue.
Thanks
Paride
Hi paride
were you able to find out if this is a bug or not?

Thanks
User avatar
paride4331
Octane Guru
Posts: 3808
Joined: Fri Sep 18, 2015 7:19 am

HI coilbook,
no news; I made the tests and did not go out on this issue.
I made a post in the developers section, but I did not get any answer yet.
I'll keep you up to date.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Hi Any news about no light going through glass in Diffuse mode Thanks
User avatar
paride4331
Octane Guru
Posts: 3808
Joined: Fri Sep 18, 2015 7:19 am

Hi coilbook,
Try to give it a look I think something like it is.
viewtopic.php?f=9&t=59717#p316439
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

paride4331 wrote:Hi coilbook,
Try to give it a look I think something like it is.
viewtopic.php?f=9&t=59717#p316439
Regards
Paride

hi it still looks like it is a bug Could you send this to otoy
In these two images attached diffuse has strange black shadow formed by the glass in front of the eyeball. Even with alpha is on and specular depth at 200. In real life thereshould not be any black shadow from glass liek this. The pathtracing is working fine
Attachments
diffuse .jpg
pathtracing .jpg
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