Great. Good to hear that the plugin shall have functionality of the Standalone. I will wait, I willhaze wrote:If I'm understanding correctly, then yes - this will be our objective soon after finalising the bidirectional comms between skp and the plugin. Apart from just the material node graph, we will also have a geometry node graph, and eventually we plan to support editing of more types of nodes (eg post proc, etc). But just be aware that this is targeted for after the release of the major upcoming changes.smicha wrote:Haze,
Just one huge wish - the node editor shall have import geometry/scene nodes just to replace original SU geometry with proxies. Is it too much to ask?
Octane Render for SketchUp 3.04.4.7 Test Release
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
haze,
Is the plugin 3.06 also coming tomorrow?
Is the plugin 3.06 also coming tomorrow?
abstrax wrote:
We plan to release a 3.06 test build tomorrow. It will be built using CUDA 8 only...
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Sorry smicha, it is likely that a plugin release will happen only next week. Then it would only be the last stable version upgraded to 3.06.smicha wrote:haze,
Is the plugin 3.06 also coming tomorrow?
abstrax wrote:
We plan to release a 3.06 test build tomorrow. It will be built using CUDA 8 only...
It is likely that the UI upgrade will be released before 3.10, potentially 3.07 or 3.08
Hi there!
The current octane_sketchup_3.04.4.7_2017_x64_test.exe installer does not work with VR subscription licenses, is that right?
Any chance you're releasing a compatible VR installer asap? Just subscribed and can't use the software with Sketchup 2017, since the only available VR installer octane_sketchup_3.04.0.0_2016_x64_vr.exe is for Sketchup 2016 only.
The current octane_sketchup_3.04.4.7_2017_x64_test.exe installer does not work with VR subscription licenses, is that right?
Any chance you're releasing a compatible VR installer asap? Just subscribed and can't use the software with Sketchup 2017, since the only available VR installer octane_sketchup_3.04.0.0_2016_x64_vr.exe is for Sketchup 2016 only.
- teeshiiddo

- Posts: 40
- Joined: Tue Oct 11, 2016 9:29 am
Is it possible to access the material node graph from the material windowl?
Or is the only way to right click on a object/material in the scene?
Or is the only way to right click on a object/material in the scene?
Asus X99 10G WS | Windows 10.0 | 6x GTX 1080 Ti + 2x 2080Ti | i7-6850K CPU @ 3.60GHz | 32GB RAM
