
Bon, histoire de rigoler un peu avec octane, je lui ai collé une scène datant de mes études histoire de le remettre au gout du jour ^^
Octane + some photoshop tweaks ^^
Your exposing of what you think is the problem looks more complex, like to say.."do it again, it does not work"..I just stated that it looks dark and can't see much properly, then everything could work but maybe this is what the author wanted...colin wrote:here's my two cents:
i think the image could benefit from different lighting. i disagree with justix i.e. i don't think raising exposure would help much. my suggestion would be to re-light. make her brighter OR darker then the background. the kicker on her right side only shows on her - but not her surroundings. the vignetting on the left side doesn't work for me. the biggest problem for me though is the darkish thingy behind her. it has the same brightness/darkness then your main subject.
hope that helps.
colin
hmmm... the truth is that is a very old project, and the most of textures used are lost or hidden somewhere in one of my disk… So, the hair have neither their diffuse nor their opacity textures..radiant wrote: but the hair could use a bit of work.![]()
This character live in a parallel world where light does not exist everywhere. The world consist on a hollow planet which the center is the only lightsource... So, everything are reaaaaaally dark ^^justix wrote:Frankly I reckon is too dark even if the shot is taken 'by moonlight' or sort, for what I can see it looks a decent render but
rising the brightness will help.
+10M !! thx ^^colin wrote:...the biggest problem for me though is the darkish thingy behind her. it has the same brightness/darkness then your main subject....