Hi,
I've created a scene where particles connected to a tracer create a path which I've sweeped. The problem I'm encountering is that I'm not able to render this sweeps even if I've backed the tracer with the alembic export workflow which transforms the tracer in animated splines. It renders them only in the live viewer but not in picture viewer. Does somebody know how to solve that as I want to animate the whole thing and not create a still render?
Thanks in advance.
Martin
Render Sweep Tracer Animation
Moderators: ChrisHekman, aoktar
Putting a sample scene would give more info. Also would help to fix if there's a problem. Btw i suppose your issue is not using the caching for particles.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw