"Synchronisation Geo. Updates" option causes this. It's best option for geometry detection but this happens on OSX.sdanaher wrote:I think it helped, but its still slow. I found that I had a cloner with instancing not enabled, that seemed to not be helping.
Also now having a problem where the editor view you're working in does not update but all three of the other views do. No matter which of the 4 panes you try to pan, rotate or move an object in that'll be the only one which does not respond. Sometimes they go black during an edit too. Had this before some time ago without figuring out the cause, its back again.
System slowness R18/3.06
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Ok thanks. I'll disable it.
Windows 10 - 64GB RAM - Cinema 4D R20 - RTX 2070 x3