I'm having issues with two skeletal meshes of two pilots, who do not appear where they should in render.
Their rigs are parented to a locator which controls the entire hierarchy. (Moving parts, different custom channesls etc).
The pilots are located correct in the scene, but aren't visible upon render.
For what it's worth, I've made a rig file which I reference into the animated scene.
In the rig file, the pilots are where they should be.
What can I do to fix this?
This is a screenshot of the render scene with animation. The pilot mesh is clearly inside the plane, but are not there in render.
This is a screenshot from the rig file.
The pilots are inside the plane, and in the render. I'm not sure why the mesh doesn't appear when in the Octane tab. They're there if I jump to the Animate tab.
Skeletal mesh does not appear in the correct place
Moderator: face_off
It looks to me like the reflection in the glass is hiding the pilots.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Can you send me the scene pls?Trust me, they're not there in the animated scene when I render.
Thanks
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question