Hey guys,
Im trying to distribute several objects onto a plane with Octane scatter, but I can't get them to align properly on the surface. I need them to rotate up 90 degrees so they aren't laying down. With a Mograph cloner I would go over to the transform tab and make the adjustment easily.
I see the Position, Scale, Rotate parameters at the bottom of the distribution menu, but only the X value seems to change their orientation, and not in the direction I need.
I attached the scene file. Could someone take a look? Hopefully im missing something easy.
Thanks!
https://www.dropbox.com/s/3auv6drzve588 ... 1.c4d?dl=0
Octane Scatter Alignment
Moderators: ChrisHekman, aoktar
WIN 10 64bit | Asus X99 Delux USB 3.1 | i7-5830K 3.5 Ghz | 32 GB RAM |1200 W PSU | 512 GB SSD |
2 x PNY - GTX 980 TI
1 x PNY - GTX 1070
C4D 17.55 | Octane 3.06.2 | GeForce Driver 378.49
2 x PNY - GTX 980 TI
1 x PNY - GTX 1070
C4D 17.55 | Octane 3.06.2 | GeForce Driver 378.49
- chrisbrearley
- Posts: 23
- Joined: Mon Jul 11, 2016 11:09 am
Any chance you can explain how you did this Toto? I'm coming up against the same issue, I've copied settings from the scene you uploaded but I still can't get my clones to rotate upwards.
You can change the object by rotating it on the point level to face the Y up direction or change the up vector to 180 on the scatter object.
WIN 10 64bit | Asus X99 Delux USB 3.1 | i7-5830K 3.5 Ghz | 32 GB RAM |1200 W PSU | 512 GB SSD |
2 x PNY - GTX 980 TI
1 x PNY - GTX 1070
C4D 17.55 | Octane 3.06.2 | GeForce Driver 378.49
2 x PNY - GTX 980 TI
1 x PNY - GTX 1070
C4D 17.55 | Octane 3.06.2 | GeForce Driver 378.49