Hi,
Im getting some irregularity in shader rounded edges as seen in this render below.
Am I missing something ? Also attaching the scene file.
Thank you !
Rounded Edge Problem
Moderators: ChrisHekman, aoktar
Hi sagun,
since the mesh is generated by modifiers, the Rounded edges option is not working properly.
The best workaround that I have found is to add an Octane Object tag and use the Subdivision option to get the little bevel at corners: The mesh becomes a bit more dense, but only during rendering, in c4d viewport the mesh is the same: Happy rendering,
ciao beppe
since the mesh is generated by modifiers, the Rounded edges option is not working properly.
The best workaround that I have found is to add an Octane Object tag and use the Subdivision option to get the little bevel at corners: The mesh becomes a bit more dense, but only during rendering, in c4d viewport the mesh is the same: Happy rendering,
ciao beppe