hi
I' encountering a strange behaviour with a camera movement. the same scene rendered with octane does not match the output without octane. the camera for no obvious reason shakes around randomly when rendered with the octane plugin.
example files attached. any ideas?
jiggling camera (bug?)
Moderators: ChrisHekman, aoktar
- Attachments
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- cam_octane.mov
- (4.45 MiB) Downloaded 2032 times
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- cam_c4d.mov
- (1.38 MiB) Downloaded 2032 times
what's camera coordinates? Too big?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
i uploaded the reduced scene file
btw ... I'm using using octane version 3.05.3
btw ... I'm using using octane version 3.05.3
- Attachments
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- scene.c4d.zip
- (213.97 KiB) Downloaded 97 times
create new octane camera and put under your camera. And check again. You have somethings wrong for parameters on your camera
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Don't! Most likely due somethings for dof settings. Have no time to digg itjxrgen wrote:thank you, that fixed it!
maybe it's because I created a standard c4d camera and just put an octanecamera-tag onto it in the first place?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw