The hide mesh feature needs a revamp in the plugin

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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PAQUITO
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By now I can enable/disable meshes in the mesh list (ticking the eye icon of each mesh), and it reflects correctly in the octane viewport, but it would be way more convenient if the plugin would support the hide/unhide command from Modo (H to hide a mesh, Shift+H to isolate a mesh, U to unide everything). Is there a way to do that?
AMD FX8350 8 cores. 16GBs RAM
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face_off
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Hi - unfortunately the render hide status of a Modo item is not stored an item's channels (and does not persist between Modo sessions), so the render hide status cannot be obtain by a plugin. So it is not possible to implement this in the Octane plugin.

Paul
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Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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PAQUITO
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Such a pity. Thanks.
AMD FX8350 8 cores. 16GBs RAM
GTX690
Win8 64.
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