Rappet, thanks for sharing your technique! I hadn't thought to composite different rendering kernels together. But I have done that with differently tonemaped .exr renders when merging from 32 to 16bit in Photoshop. In some ways it is like contrast blending differently exposed images to bring out the most desired parts of you image. I do a lot of HDR panoramic photography and often manually contrast blend the different exposures through this method made popular by Jook Leung (HDR for Dummies):rappet wrote:It is very interesting to have a automatic setting with overlayed kernels, but till then I still find making these visuals as art like the way painters made theirs in the old day![]()
http://360vr.com/HDRforDummies/
I sometimes spend hours creating different tonemaped versions of my images to blend in using the above method, and playing with ink modes and masking as well. So I agree that in some ways it is very much like a modern form of painting.
