Coherent ratio animation light flickering in volume

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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byMELT
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Hey guys!

We're finalizing one scene setup - it's a behemoth one-take, 2.5 min. VR experience, 3 months of work until now and onoy 10 days to go with rendering 4050 frames. That's why we're optimizing all we can. Right now I found coherent ratio = 1 to work wonders with everything but one, very important light. I'm showing you guys all the info and hope someone can help, because the schedule's tight! :)


Here's the animation test - in front of us there's blue light that flickers in volume fog:
http://vimeo.com/212389924/5f27978db6 (forum's vimeo embed doesn't work with private video)

Here's the comparison beetween coherent ratio 0 and 1. 1 works fine everywhere in the scene aside the blue light flicker.
Image

Light setup. There are two lights: 1 only to look at with no illumination, and one non-visible that's lighting much of the scene's mood.
Image

Render settings:
Image
Image

+ Hot pixel removal = 1 in Camera.

Any ideas? :D
Last edited by byMELT on Sat Apr 08, 2017 6:05 pm, edited 1 time in total.
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aoktar
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coherent_ratio=1 is worst idea i think. keep it low as possible or off. And try to optimise your performance with light samples.
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byMELT
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aoktar wrote:coherent_ratio=1 is worst idea i think. keep it low as possible or off. And try to optimise your performance with light samples.
I thought so and never even raised it above 0, but it works wonders in this scene, aside that one light and only in volume fog.
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bepeg4d
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Hi byMELT,
I have never set it more than 0.75, but with more sampling than yours. Try with 0.5, it should be enough in your case.
ciao beppe
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mbetke
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I used it with animations and got flckering as well. So you have to put in more samples or reduce the coherent value. For most stills I use coherent= 1 and it clears out nice.
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