Gradient map (like the default 3ds)

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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masterfx
Licensed Customer
Posts: 10
Joined: Fri Nov 22, 2013 4:30 pm

I want to create animated gradient maps with octane with fractal and turbulence (same as how 3ds default) to simulate something burning away for use in my compositing package. It seems to me there is nothing within the Octane maps to accomplish this? I have been having to do this with mental ray separately. In short, a linear white gradient wipe from A to B with animated fractals on the edge to simulate burning.

Thanks!
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paride4331
Octane Guru
Posts: 3808
Joined: Fri Sep 18, 2015 7:19 am

Hi masterfx,
could you kindly share a reference about this?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
coilbook
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Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Add octane greyscale image map and where it says standard map slot add default 3ds max gradient.
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nildoe
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Thanks Coilbook...lol I have been wanting to use std maps for quite a while and now always overlooked that slot! :)... is there any drawback to using it in terms of rendering speed?
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!

MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

nildoe wrote:Thanks Coilbook...lol I have been wanting to use std maps for quite a while and now always overlooked that slot! :)... is there any drawback to using it in terms of rendering speed?
No It works great and fast . I found out about it recently too. I am hoping soon we can use all vray maps the same way
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