Hello,
First of all I only use the plugin as an ok-ish exporter to the standalone version.But I have a lot of trouble because of the lack of the mtl file.My question is this - is there a way to transfer all the material settings and the cameras from a file already done to a new export of the same scene?
Transfer settings
core2duo 8400 CPU,4GB ram,1GB gtx 280 video,win xp 32 bit
I will try to be more clear.
My workflow before paying for plugin.... export obj/mtl - create ocs scene in standalone with material and camera setup -if I forgot something brought that mesh into the scene in a new obj/mtl - if after the setup of everything I modified some geometry into the sketchup file (always happens to me) I reexport the initial obj/mtl and replace into the scene and everything is fine (the ocs remembers every material set and the cameras)
Now I export everything as orbx - open in standalone - set everything up and realize that I need to modify some geometry...... what do I do?
I know that I can export the cameras one by one ( I have about 30 in a scene) but what about all the material setup.
My workflow before paying for plugin.... export obj/mtl - create ocs scene in standalone with material and camera setup -if I forgot something brought that mesh into the scene in a new obj/mtl - if after the setup of everything I modified some geometry into the sketchup file (always happens to me) I reexport the initial obj/mtl and replace into the scene and everything is fine (the ocs remembers every material set and the cameras)
Now I export everything as orbx - open in standalone - set everything up and realize that I need to modify some geometry...... what do I do?
I know that I can export the cameras one by one ( I have about 30 in a scene) but what about all the material setup.
core2duo 8400 CPU,4GB ram,1GB gtx 280 video,win xp 32 bit
Hi lenreed,
in Sketchup, save a second .ocs with updated geometry.
In Standalone, open your original scene, then:
1. select the object picker
2. click on the object to be updated
3. click the first button in the node inspector to update the current geometry node with a new one. 4. find the conresponding geometry node in the new .ocs just exported from Sketchup, that's it, the selected geometry should be updated with its material assigned: ciao beppe
in Sketchup, save a second .ocs with updated geometry.
In Standalone, open your original scene, then:
1. select the object picker
2. click on the object to be updated
3. click the first button in the node inspector to update the current geometry node with a new one. 4. find the conresponding geometry node in the new .ocs just exported from Sketchup, that's it, the selected geometry should be updated with its material assigned: ciao beppe