motion blur in POST

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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richardyarlett
Licensed Customer
Posts: 197
Joined: Thu Apr 09, 2015 8:48 pm

Can someone explain how to take my "motion vector" output and use it in AE ?
I am trying to add motion blur to an animation but have control of it in POST, without rendering it into the main pass. Is it correct to add the "motion vector" pass ?
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ThaRaven
Licensed Customer
Posts: 114
Joined: Fri Feb 20, 2015 1:17 pm

Hi,

you should use a compositing Software and a Plugin like RSMB which reads Vector Files for Motion Blur.

regards
Win 7 64 | Geforce GTX780 |Dual X5667 Xeon | 40GB | MAX 2016 |
calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

richardyarlett wrote: Is it correct to add the "motion vector" pass ?
Yes it's correct but...
... Motion Vector pass is broken in Octane, vectors are wrong (has always been broken as far as I remember),
should be fixed in next Octane core release.

viewtopic.php?f=33&t=60335#p308629


So I suggest to generate the Motion Vector pass from another renderer in the meantime.
Pascal ANDRE
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