Hello,
tried searching the forum, but "standalone" and "export" and "scene" apparently are too common of words...
Is there an easy way to switch back-and-forth between working on a scene in octane standalone, and using the plugin inside rhino? I find it much easier to find and tweak parameters in the octane interface.
workflow for using octane standalone with rhino?
Moderator: face_off
- enthewhite
- Posts: 49
- Joined: Sat Nov 05, 2011 4:51 pm
Win 7 65 | Geforce GTX580 | Hex 4.33GHz | 16GB
- enthewhite
- Posts: 49
- Joined: Sat Nov 05, 2011 4:51 pm
Ok, but say I then add and edit some materials and settings in octane standalone, and I add and edit some geometry in rhino. How do I then re-sync the new stuff from rhino to octane standalone?
Win 7 65 | Geforce GTX580 | Hex 4.33GHz | 16GB
You can also open the viewport then rightclick the settings tree to export to OCS or ORBX.
Paul
You can't. You need to re-export from the Rhino plugin and reload the scene into Octane Standalone. You really need to edit materials in Rhino, not Octane Standalone. You can use a NodeGraph material type in the Rhino plugin which gives you the Octane Standalone nodegraph edit facility.How do I then re-sync the new stuff from rhino to octane standalone?
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
- enthewhite
- Posts: 49
- Joined: Sat Nov 05, 2011 4:51 pm
Ah, perfect, didn't know about the nodegraph material. Thanks!
Win 7 65 | Geforce GTX580 | Hex 4.33GHz | 16GB