VFX test with Octane Volumes.

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VFX test with Octane Volumes.

Postby Keegs9 » Sun Mar 26, 2017 4:53 pm

Keegs9 Sun Mar 26, 2017 4:53 pm
Hey there! Just ran a test with FumeFX and Octane's volume object.

I'd love some criticism on this as well as help figuring out why my clouds look sliced like a parfait. Mmm. Parfait.

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Re: VFX test with Octane Volumes.

Postby bepeg4d » Mon Mar 27, 2017 9:03 am

bepeg4d Mon Mar 27, 2017 9:03 am
Hi Keegs9,
funny, are you using the DL AO kernel?
If yes, try to switch to Path Tracing, and reduce a bit the step length.
ciao beppe
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