I love the ability to expand and collapse nodes but this feature would be a lot more useful if, when right clicking on a node, we could selectively choose which specific nodes we want expanded.
Right now the default is to expand everything. For, say the Render target, that's a lot of nodes crowding up the interface if I only need to work with one or two of them. It would also be convenient if we could expand single items in a node tree from the Node inspector. We can delete them from there, why not expand too? Or here is another idea, how about a command to duplicate a node from the Node inspector?
Additional refinement for Expanding & Collapsing nodes
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
hi pegot,
sorry but we can already expand single nodes from Node Inspector, just right click on the icon: ciao beppe
sorry but we can already expand single nodes from Node Inspector, just right click on the icon: ciao beppe

