Rendering passes to separate files.

Houdini Integrated Plugin

Moderator: juanjgon

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Kryzys
Licensed Customer
Posts: 20
Joined: Wed Feb 24, 2010 10:07 am

Hi

I have problem with rendering passes to separated files.
I get this message: Failed to export render passes discrete files.

I get only one file where should be 5. (EXR untonmapped) - ok I see that missing something in the name of file.

But still have some errors and I don't know to worry about something like this
*** OCTANE API MSG: This source doesn't contain any primitives!
?

How setup file name:
if i use $HIP/render/tapes.$OCTANE_PASS.$F4

I have: tapes.Main.ext
but without frame number.

If I use: tapes_$OCTANE_PASS_$F4

I have tapes_0001.exr but without passes.

How to setup file name to get both?


A. Operating System Win 10
B. Graphics Card(s) model GTX 1070
C. RAM Capacity (i.e. 16 GB)
D. Nvidia driver version 378.66
E. OctaneRender Standalone version, if installed 3.06 test 2
F. OctaneRender plugin version 3.06
G. Houdini 16.0.504.20
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hi,

I have found that several character combinations are not working fine if used to separate the $OCTANE_PASS and $OCTANE_LAYER from other tokens, like $F4. I'm investigating why this happens, but I am not sure why yet.

Usually, it is safe to use the "-" character, so if you set your filename as $HIP/render/tapes-$OCTANE_PASS-$F4 it should work fine.

Don't worry about the *** OCTANE API MSG: This source doesn't contain any primitives! warning message. Houdini 16 has introduced some changes in the OBJ nodes architecture and now the plugin is trying to extract some nodes that should not be rendered, like for example a bone node. Anyway, the scene should be rendered fine.

Thanks,
-Juanjo
Kryzys
Licensed Customer
Posts: 20
Joined: Wed Feb 24, 2010 10:07 am

Thanks.
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

I've been investigating this issue, and it seems a limitation in Houdini. Any variable followed by the "_" character doesn't work ... for example, "$HIP/test-$F4_image.exr" is not going to work.

Thanks,
-Juanjo
reelinspirations
Posts: 33
Joined: Thu Jan 05, 2017 8:13 pm

I think if you put the variable in back ticks, it will work.

Such as `$F4`_image.exr
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Ah, cool! Yes, it could force the variable evaluation without the extra characters. I didn't think about it.

Thanks for the tip,
-Juanjo
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