face_off wrote:I imagined in OcDS there would be a second pull down menu below the default environment settings for the secondary "Visible environment".
The current architecture of the DAZStudio plugin does not make this easy to do. And even if it were possible - there would be a lot of added complications to how New/Copy/Rename/Import/Export work (would they do just the Environment, or either the Environment or Visible Environment, or both?). The DAZStudio plugin might handle have both an Environment and Visible Environment panel in the Environment tab, but would potentially not handle having the Visible Environment disconnected (ie. no visible environment). So in summary, it's probably possible to implement, but a lot of work. I will investigate further in the next week or two.
It seems in 3.4.0.26 the pins for Backplate, Reflections or Refractions are there both in the Daylight environment and Texture environment.
Yes, in both Standalone and the DAZStudio plugin these pins do nothing on the Environment node attached to the Rendertarget Environment pin. They only work on the Visible Environment.
Paul
Paul,
In Daz I have the 'Environment' pane as a sub-pane to my 'Render' pane. If I set a background image in 'Environment', it will show in the (1) Aux viewport, and carry over to (2) 3Delight render, and (3) IRAY Render.
It does not carry over to (4) OcDS render.
Would it be possible to have the Backplate button activate a mere "carry-over" of this image (not connected to any render settings...other than resolution?) to the OcDS plugin, and then if you select an Alpha Channel for the render it will reveal the image as the background? This would be great because then you could set the background through Daz, and have it carry over to OcDS while still using the Daylight Map or Texture environment to light the scene elements, and the mere background image would have been introduced/activated by a combo of the Alpha Channel and the Backplate button.
Thx!
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