OctaneRender™ Standalone 3.06 TEST 2

A forum where development builds are posted for testing by the community.
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
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Despot
Licensed Customer
Posts: 130
Joined: Tue Jan 10, 2017 3:19 pm

Loving Adaptive Sampling and the new Bokeh enhancements - see attached image.
Shell_adaptivesamp_hexagonalbokeh.png
But I would love to now how to use the Infinite plane ?

Anybody have any ideas ?
kavorka
Licensed Customer
Posts: 1351
Joined: Sat Feb 04, 2012 6:40 am

Found a bug:
When using a batch render job it no longer saves out leading zeros with %f and it also adds ".0" to each filename.
We found this out when rendering an animation that we had previously run in 5.01 and it had the leading zeros and no ".0" in the filename.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
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