Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)

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aoktar
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Iceman9 wrote:eyeOne posted a test where try-planar was working. Then in Test2 you said it the feature was disabled. Is it working in VTest3? If not when should we expect that feature? Thanks.
Yes working! I have updated version to test3.1 with some minor fixes. Enjoy it!
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Iceman9
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aoktar wrote:
Iceman9 wrote:eyeOne posted a test where try-planar was working. Then in Test2 you said it the feature was disabled. Is it working in VTest3? If not when should we expect that feature? Thanks.
Yes working! I have updated version to test3.1 with some minor fixes. Enjoy it!
You rock! We have been discussing triplanar on a c4d forum and I want to have a play this weekend.
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eyeonestudio
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Is it possible to add the following? :)
1.Add Shader Slot : RefShader & W.coordinate
2.Add Checkbox : AutoLoad On,Off


2017-03-16_173454.png
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valters
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After an year I'm back to use displacement in project. But please, why still
ImageTexture >> Invert >> Displacement = not working
ImageTexture >> ColorCorrect >> Displacement = not working
ImageTexture >> Mix >> Displacement = not working
Very very sad :(
I will be very happy if somebody will tell about the trick or if i'm wrong! Thank you
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aoktar
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valters wrote:After an year I'm back to use displacement in project. But please, why still
ImageTexture >> Invert >> Displacement = not working
ImageTexture >> ColorCorrect >> Displacement = not working
ImageTexture >> Mix >> Displacement = not working
Very very sad :(
I will be very happy if somebody will tell about the trick or if i'm wrong! Thank you
This is not a plugin issue. It's not working in Standalone too. Better to ask Otoy team in general support. I'm 3rd party developer for plugins.
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valters
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aoktar wrote:
valters wrote:After an year I'm back to use displacement in project. But please, why still
ImageTexture >> Invert >> Displacement = not working
ImageTexture >> ColorCorrect >> Displacement = not working
ImageTexture >> Mix >> Displacement = not working
Very very sad :(
I will be very happy if somebody will tell about the trick or if i'm wrong! Thank you
This is not a plugin issue. It's not working in Standalone too. Better to ask Otoy team in general support. I'm 3rd party developer for plugins.
Thank you , good to know this!
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aoktar
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eyeonestudio wrote:Is it possible to add the following? :)
1.Add Shader Slot : RefShader & W.coordinate
2.Add Checkbox : AutoLoad On,Off
2017-03-16_173454.png
Yes sure!
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Iceman9
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I couldn't unzip the latest build (3.1).

WinZip (v21) said it's not a valid file. I re-downloaded and tested again w/the same result.
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aoktar
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Iceman9 wrote:I couldn't unzip the latest build (3.1).

WinZip (v21) said it's not a valid file. I re-downloaded and tested again w/the same result.
for which version? OSX, subscription?
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eyeonestudio
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aoktar wrote:
eyeonestudio wrote:Is it possible to add the following? :)
1.Add Shader Slot : RefShader & W.coordinate
2.Add Checkbox : AutoLoad On,Off
2017-03-16_173454.png
Yes sure!

Oh Thank you.
I want to add "Deep-Image" too soon. :P
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Win11 / AMD 7995WX, 3995WX, 3990X, Intel 10980XE / 256Gb RAM / RTX4090, RTX3090 / 100GbE, 40GbE, 10GbE
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