Anyone using 3D Coat to texture assets? Downloaded trial to check it out..but not getting anywhere with the exports of textures.
What is the Octane workflow method again... They have options for
Gloss/Color Specular
Gloss/Metallness
Roughness/Metalness
Why does Octane have Specular and Roughness? ***confused on Friday!***
3D Coat to Octane
Moderator: juanjgon
- 3dreamstudios
- Posts: 479
- Joined: Fri Apr 03, 2015 8:55 pm
ok for anyone else...it seems ARNOLD export works pretty well. You get these maps out of 3D Coat
Diffuse from Diffuse
Specular from Specular Color (no GGX)
Roughness from Roughness
Normal from Tangent Space Normalmap
Don't ask me what it all means....but it seems to work mapping in Octane to get same result as seen in PBR 3D Coat engine.
Diffuse from Diffuse
Specular from Specular Color (no GGX)
Roughness from Roughness
Normal from Tangent Space Normalmap
Don't ask me what it all means....but it seems to work mapping in Octane to get same result as seen in PBR 3D Coat engine.
Thanks for testing/info.
--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090