Is noise pass under beauty pass? it would be great to get that under info channels kernel to be able to view in live viewer, unless im missing something that allows you to do thataoktar wrote:Did you checked noise pass? It will give lot of visual information about it. Also check this inlifthrill's explanation for usage.waltondt wrote:Been testing out the build and works great, it would be awesome if you could see a black and white channel of the noise threshold to me able to help use adaptive sampling more effeciently. I find even on 4x4 it still leaves a lot of spaces noisy even on small thresholds, maybe this could increase even more.
Also love the addition in emission nodes where you just have to click to add the blackbody or texture emission nodes, it would be great if inside of these nodes (inside the texture for example) there could be even more shorcuts, maybe even customize able by user ex. adding the rgb spectrum in the texture emission
Also the ability to add custom shapes into the bokeh effect would be great for artistic effect.
Thanks for all your work!!!
Second, I'm glad that you loved buttons for quick creations. I'm ok with more helpers. I'll check what we can do for next.
EDIT: Just found that if i enable it in render passes there is a button on bottom to switch to view it in live viewer. Thats exactly what i was looking for and totally needed to help understand it