Ok. Forget it. I've found one problem in the code ....
-Juanjo
OctaneRender™ 3.0 for LightWave™ - Test build 3.06.0.0
Moderator: juanjgon
The beauty pass is not affected, but as far as I know, the MaterialID, ObjectID and ambient occlusion arejuanjgon wrote:Sorry, I am not aware off changes in the passes gamma or tone mapping. Do you have this problem with all the passes (beauty, info, etc)?
Thanks,
-Juanjo
Here are some examples of the same scene rendered in 3.05 (left) and 3.06 (right) :


Yes, there was a bug in the tone mapping of some info passes, which we fixed in 3.06:Mastoy wrote:The beauty pass is not affected, but as far as I know, the MaterialID, ObjectID and ambient occlusion arejuanjgon wrote:Sorry, I am not aware off changes in the passes gamma or tone mapping. Do you have this problem with all the passes (beauty, info, etc)?
Thanks,
-Juanjo
Here are some examples of the same scene rendered in 3.05 (left) and 3.06 (right) :
We were applying the gamma value of the imager settings for various info passes (like the ID passes, wireframe or AO). The problem with that is that the gamma in the imager settings is applied on top of the gamma of the camera response curves, i.e. it's usually set to a gamma of around 1. But when you choose the response curve "Linear/off", you usually have to set the gamma to 2.2 or something similar to compensate the gamma of the display (or to bring it into sRGB colour space).
In other words, depending on the camera response curve, info passes would be tone mapped differently, which of course shouldn't be the case, because the camera response curve isn't applied to info passes. To fix this problem we now always apply a gamma of 2.2 for the affected info passes and ignore the gamma setting in the imager.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm
Hey Juanjo, not a big thang, but I noticed that you have AS Noise Threshold default at 1%, when Marcus says default is 2% in the 3.0.6 Features thread. I've been doing more testing of AS and just happened upon this discrepancy just now.
Noise threshold: Specifies the smallest relative noise level. When the noise estimate of a pixel becomes less than this value, sampling will be switched off for this pixel. Good values are in the range of 0.01 - 0.03. The default is 0.02, which is pretty clean.
Thanx again J!

Noise threshold: Specifies the smallest relative noise level. When the noise estimate of a pixel becomes less than this value, sampling will be switched off for this pixel. Good values are in the range of 0.01 - 0.03. The default is 0.02, which is pretty clean.
Thanx again J!
Win10Pro || GA-X99-SOC-Champion || i7 5820k w/ H60 || 32GB DDR4 || 3x EVGA RTX 2070 Super Hybrid || EVGA Supernova G2 1300W || Tt Core X9 || LightWave Plug (v4 for old gigs) || Blender E-Cycles
Hi Juan!
Here is one small bug report for 3.06 version
When i activate Region rendering in the IPR and move it by MMB it clears/reset previously rendered areas and only renders new position.
with CTRL+Drag it Works fine but MMB moving is not correct shouldn't it keep previously rendered areas also ?
Here is one small bug report for 3.06 version
When i activate Region rendering in the IPR and move it by MMB it clears/reset previously rendered areas and only renders new position.
with CTRL+Drag it Works fine but MMB moving is not correct shouldn't it keep previously rendered areas also ?
--
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Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
- LightwaveGuru
- Posts: 487
- Joined: Wed Jun 25, 2014 9:34 am
- Location: Germany
- Contact:
hi juanjo,
i have a funny bug for you! (V 3.06) from time to time switch the cables (all connectors) to yellow and than you can render no more instances.(octane see the lw instances than no more) also the "Node Menu" is grey and you can not more use any default set up under the node menu.
if you de-install the plug and install it new is the bug gone...i can not identificate in what case it comes and go...LOL
p.s. ( i have the same in a early version 3.04 and also in 2.2 but i can not reproduce it or say in what case it comes and go...its a ghost! LOL
...p.s.s.(in 3.05 i have never seen it)

in the surface editor it look ijn that way...

snip lwguru
i have a funny bug for you! (V 3.06) from time to time switch the cables (all connectors) to yellow and than you can render no more instances.(octane see the lw instances than no more) also the "Node Menu" is grey and you can not more use any default set up under the node menu.
if you de-install the plug and install it new is the bug gone...i can not identificate in what case it comes and go...LOL



in the surface editor it look ijn that way...

snip lwguru
http://www.neotek.laboratories.de or http://www.youtube.com/c/Lightwaveguru or http://www.facebook.com/safarifx 4x Titan X 12 GB watercooled / 6x 2080 ti air cooled / 2x 980 ti watercooled
This is not a bug, you are using the LightWave 10 plugin version inside LW11 or LW2015LightwaveGuru wrote:hi juanjo,
i have a funny bug for you! (V 3.06) from time to time switch the cables (all connectors) to yellow and than you can render no more instances.(octane see the lw instances than no more) also the "Node Menu" is grey and you can not more use any default set up under the node menu.
if you de-install the plug and install it new is the bug gone...i can not identificate in what case it comes and go...LOLp.s. ( i have the same in a early version 3.04 and also in 2.2 but i can not reproduce it or say in what case it comes and go...its a ghost! LOL
...p.s.s.(in 3.05 i have never seen it)

Thanks,
-Juanjo
- LightwaveGuru
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- Joined: Wed Jun 25, 2014 9:34 am
- Location: Germany
- Contact:
hi juanjo,juanjgon wrote:This is not a bug, you are using the LightWave 10 plugin version inside LW11 or LW2015LightwaveGuru wrote:hi juanjo,
i have a funny bug for you! (V 3.06) from time to time switch the cables (all connectors) to yellow and than you can render no more instances.(octane see the lw instances than no more) also the "Node Menu" is grey and you can not more use any default set up under the node menu.
if you de-install the plug and install it new is the bug gone...i can not identificate in what case it comes and go...LOLp.s. ( i have the same in a early version 3.04 and also in 2.2 but i can not reproduce it or say in what case it comes and go...its a ghost! LOL
...p.s.s.(in 3.05 i have never seen it)
... it works, but LW10 had a lot of limitations in the node editor, this is why all the connections are yellow, and of course it didn't have instances.
Thanks,
-Juanjo
trust me. i use lw 2015.3 (64bit) and the plug in version for lw 2015.3 (64bit). and it is not every time! it comes and go like a ghost!

(for example in V 3.05 or V3.xx i never have seen it) ----if i install 3.05 is this "ghost" gone...LOL

snip lwguru
http://www.neotek.laboratories.de or http://www.youtube.com/c/Lightwaveguru or http://www.facebook.com/safarifx 4x Titan X 12 GB watercooled / 6x 2080 ti air cooled / 2x 980 ti watercooled