How to hide light source from camera ?

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

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simsen
Licensed Customer
Posts: 24
Joined: Sat Aug 30, 2014 9:37 am

Hi,
When I turn off the opacity , only reflections stays in place, the luminousity disapear
Any idea to keep both luminousity and reflections without seeing the light source?

thanks
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face_off
Octane Plugin Developer
Posts: 15716
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I think you would need to use the render passes to do this (either merge the diffuse, reflection, etc layers excluding the emitter layer), or a render layer (turn the Layer Reflections pass) and merge the passes in Gimp/Photoshop/etc.

Or you could use HDR Light Studio and create a HDR texturemap containing your emitters and then render with the alpha channel enabled.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
simsen
Licensed Customer
Posts: 24
Joined: Sat Aug 30, 2014 9:37 am

Ok, thanks Paul
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