Render stops at ******* createMaterials *******: solved

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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jblessing
Licensed Customer
Posts: 48
Joined: Thu Jul 17, 2014 8:38 pm
Location: Denver

I have a scene that we started in v.2.25 and then moved on to the latest stable v3.05. Everything was going great in the live preview etc until I went to render in the picture viewer. No matter what I can't get this thing to render. The log just stops at "******* createMaterials *******"

What can I do?

I've lost about 5 hours trying things with no success, including: deleted all materials, deleted all lights, switched back to v2.25, etc.
This project also locks up if I try to reduce materials from the Octane menu. There are no sub div objects. The scene is just under 6M polys. If I delete 98% of the geometry, then it will render.

Edit: Solved it! There was an instance referencing itself that live viewer didn't care about, but picture viewer did. Fixed the circular reference and we're good to go. Thought I'd still post this just in case someone else comes across this.
Win 8.1 | 4.1ghz 5960x | Cinema 4D R20 / 3ds Max 2018 | 2 x Titan Z + 980
Win 10 | 3.0ghz 2697 v3 | Cinema 4D R20 / 3ds Max 2018 | 4 x 980ti hydros
4 x Win 7 | 4.0ghz 5930k | 4 x Titan Black or 4 x 980ti
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