i'm currently preparing animations where I have to render a large city from a sky point of view, with horizon visible.
I have a regular octane sunlight & a HDRI picture set as visible env. in a Environment Tag.
Problem is that I dont know how to make it look better, best would be a kind of atmospheric attenuation effect, but i need the less rendering costly option.
The camera is moving from very detailed in-city close-ups to the sky , so a fixed geometry doesnt work well...
I htought there must be someone out there who already had to figure out such issue...
I'm open to AE compositing solutions as well, but best would be smthing at rendering time.
Here is the current render look : /
Thanks for any help !