#wizkid
I had a look at your link, and uv-offset doesn´t seem to help.
But i did a render test with Arnold instead, and took a look at the values in Nuke (Motion Vector pass).
Octane Motion Pass Values is around:
Red: -0.005
Green: 0.06
Arnold Motion Pass Values is around:
Red: -12.47
Green: 35.17
Arnold motion vectors is working right out of the box.
So i connected a Grade node to the Octane Motion pass, and unchecked "Black Clamp" and turned "Whitepoint" down to 0.002.
Which gave me the same high values as Arnold.
And now it seems to work with the vectorblur node.
But it´s more like a hack/work-around. So i guess the Octane motion pass has way to low values.
Oh, and "Hi Frame!", say hello to Jakob from me
#aoktar
See above
