REALFLOW UPDATE PROBLEM

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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huso
Licensed Customer
Posts: 15
Joined: Tue Apr 28, 2015 1:04 am

Hi Everyone ;

I have a problem about Realflow mesh rendering in 3DS MAX 2016 with Octane 2.23.2 - 1.9 .

I can see mesh in Kernel Window, but when i start to rendering animation, Octane can't update Realflow mesh.

Have you ever heard this kind of problem ? and How can i solve this ?

Thank you for answers from now on :)
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ThaRaven
Licensed Customer
Posts: 114
Joined: Fri Feb 20, 2015 1:17 pm

Seems to be fixed in 4.30

viewtopic.php?f=80&t=59454
Norman_Stansfield wrote:Great job, guys. Especially after the previous, unusable build. RF meshes update - thats amazing. Octane 3dsmax is getting close to perfection in my experience. Kicks vray's ass.
Btw - does anyone here have some good results with octane texture baking?
Win 7 64 | Geforce GTX780 |Dual X5667 Xeon | 40GB | MAX 2016 |
huso
Licensed Customer
Posts: 15
Joined: Tue Apr 28, 2015 1:04 am

Thanks for answer.
But now i have to use this version, because some of my project that started with Octane 2.23.2 - 1.9 is continues now. I cant update i because of materials dont convert :(

İ have to solve it with this version of Octane, or i have to solve material convert problem.
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paride4331
Octane Guru
Posts: 3821
Joined: Fri Sep 18, 2015 7:19 am

Hi huso,
the materials converter should work well.
Did you try it?
Regards
Paride
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