Rendering interior scene, cloning Octane lights on the ceiling, and there's a window with a daylight system outside. For some reason render is super noisy between the ceiling and the walls, no matter what I do.
Running a 2x GTX 1080 system / Octane Render C4D V3.05.3 / 2.06 million triangles
- DirectLighting Diffuse / 9k samples / Spec 9 / Glossy 4 / Diffuse 3 (tried pulling this up, it doesnt help) > https://dl.dropboxusercontent.com/u/189 ... amples.png
- Direct Lighting Ambient Occlusion / 4k samples / same for other settings https://dl.dropboxusercontent.com/u/189 ... O%204k.png Noise is a lot more clean on this one, but then I can't get the ceiling to catch any lights plus the ceiling lamp holes are very dark as well and I don't know how to solve those two issues.