Octane uber shader for houdini

Houdini Integrated Plugin

Moderator: juanjgon

sohara20
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Posts: 71
Joined: Sat Mar 28, 2015 8:09 pm

Hey guys,
I just wanted to share a sneak peak into the uber shader I've created for houdini. Hoping to make available in the next week or so once I finish the shader and texture presets that will ship with it. I hope you like it, detailed video coming soon.
https://vimeo.com/175783849
-shane
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juanjgon
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Cool! It is really amazing. Thanks for sharing :)

-Juanjo
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limeforce
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How's this coming along? :) Looking promising!
sohara20
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Hey guys thanks for your support! I plan to release tonight or tomorrow , just working out minor bugs.
http://www.sohara.tv
https://vimeo.com/175783849-Octane Uber Shader. Coming soon
lakris
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Cool!

Will this work with Houdini 16? :-)
Win 10 - 64 bit, Intel Corei7-7800X CPU @ 3.50GHZ, 32 gb ram, 2x Gigabyte RTX 2060 SUPER 8GB, OctaneRender for Blender - The most recent stable build - Houdini indie 18.5.499
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juanjgon
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H16 should load the H15.5 assets including Octane nodes without problems so far.

Thanks,
-Juanjo
mz2
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I can confirm, this is working fine in H16.
sohara20
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Keep an eye out for a major update on this in the coming few weeks.
-shane
http://www.sohara.tv
https://vimeo.com/175783849-Octane Uber Shader. Coming soon
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juanjgon
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In the next weeks, I'll work on the proper support of the new Houdini 16 /mat context materials, including a new /mat Octane material builder, support /mat HDAs and subnets, etc.

Remember that SESI has said that from Houdini 16 and beyond the shop materials are deprecated. They are supported for backward compatibility, but the new Houdini material system is the /mat context.

Thanks,
-Juanjo
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