Odd Question - Is There a Way To Slow Down Rendering?

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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Coulter
Licensed Customer
Posts: 13
Joined: Tue Jul 14, 2015 9:54 pm

I'm doing a stylized architectural render and I actually want to render a grainy AO Pass.

Problem is, Octane renders so fast that I can't seem to pause the render before the grain begins to clean up. I've tried lowering a bunch of different settings and disabling all but one gfx card, but nothing seems to be working.

I could switch to the MODO renderer, but my lighting doesn't match up exactly, so I'm not sure the results would be usable.

Any thoughts?

Thanks.
i7 5930K Haswell-E 6-Core OC 4.2GHz // 3x GTX 980 Hybrids // 64GB RAM // Windows 10
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funk
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Location: Australia

You could try setting the max samples low (render pass button > info passes > max samples). You probably want to only do the AO pass when rendering so it doesnt affect anything else
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
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face_off
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Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

As funk said, decrease Max Samples. You could also increase Path Termination Power from 0.3 to something closer to 1, which will add a lot of grain to the dark areas. Another thing you can try is to reduce the power of all the lighting so the render is quite dark, and then increase the exposure.

Paul
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Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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Coulter
Licensed Customer
Posts: 13
Joined: Tue Jul 14, 2015 9:54 pm

Thanks guys! The Max samples trick gave a pretty good result. Going to try the other methods as well.
i7 5930K Haswell-E 6-Core OC 4.2GHz // 3x GTX 980 Hybrids // 64GB RAM // Windows 10
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