Turbulence FD & X particles

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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tobycat12
Licensed Customer
Posts: 12
Joined: Sat Jul 23, 2016 2:25 am

Hi everyone

I have been running into an issue when trying to render my TFD sims that are being driven by x particles. I seem to be getting strange artifcating on my renders in octane cinema 4d that I can't seem to figure out. I did a simulation with tfd simply admitting from a sphere and no issue.

Any thoughts, attached are screenshots to what I am getting.
Attachments
Screen Shot 2017-02-03 at 2.28.07 PM.png
Screen Shot 2017-02-03 at 2.28.01 PM.png
Yan
Licensed Customer
Posts: 93
Joined: Sun Jul 27, 2014 9:59 am
Location: Romania
Contact:

As far as I know, you have to change the voxel size in both turbulence fd container and octane tag that is applied to turbulence container.
See screenshot: https://www.dropbox.com/s/y2lhenfww5rzi ... 6.png?dl=0
I hope this helps.
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, 4x EVGA GTX 1080Ti, Octane-for-C4D 4.x.x, Nvidia 398.82
tobycat12
Licensed Customer
Posts: 12
Joined: Sat Jul 23, 2016 2:25 am

@Yan Oh wow thanks so much, that fixed my issue! I had the turbulence at .5 and the octane had it at 1 . Thanks so much!!
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