Hi everyone
I have been running into an issue when trying to render my TFD sims that are being driven by x particles. I seem to be getting strange artifcating on my renders in octane cinema 4d that I can't seem to figure out. I did a simulation with tfd simply admitting from a sphere and no issue.
Any thoughts, attached are screenshots to what I am getting.
Turbulence FD & X particles
Moderators: ChrisHekman, aoktar
As far as I know, you have to change the voxel size in both turbulence fd container and octane tag that is applied to turbulence container.
See screenshot: https://www.dropbox.com/s/y2lhenfww5rzi ... 6.png?dl=0
I hope this helps.
See screenshot: https://www.dropbox.com/s/y2lhenfww5rzi ... 6.png?dl=0
I hope this helps.
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, 4x EVGA GTX 1080Ti, Octane-for-C4D 4.x.x, Nvidia 398.82