How to align a .vdb for match the fumefx grid?

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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wrapthereal66
Licensed Customer
Posts: 89
Joined: Tue Jun 14, 2016 7:07 pm

Hello i have a little probleme when i export my vdb from fumefx and import to vdb octane , i need to move the little cube all around my scene ...,and its a pain in the ass , have you a quick tips for doing it fast and precise

( excuse me for my englush i'm french )
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haze
OctaneRender Team
Posts: 1003
Joined: Sun Feb 08, 2015 8:57 pm

Are you exporting to VDB and importing to Octane standalone?
spillstudios
Licensed Customer
Posts: 52
Joined: Fri Feb 24, 2012 11:39 pm

sounds like in 3dsmax as i have the same problem
dual xeon 128gb ram titan X + 2 x 1070
windows 10 - 3dsmax + Nuke
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ThaRaven
Licensed Customer
Posts: 114
Joined: Fri Feb 20, 2015 1:17 pm

i found a sollution to it.

you have to allign the Octane Vollume Object with the Fume Grid on the Y Axis. and also roughly match the Dimensions of the Vollume Object with the Dimensions of the Fume Voxel Grid.

Using Octane 4.25 here btw

Edit. Also works in 4.29

Regards
Attachments
fume2.png
fume.png
Win 7 64 | Geforce GTX780 |Dual X5667 Xeon | 40GB | MAX 2016 |
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Goldisart
Licensed Customer
Posts: 780
Joined: Sat Oct 26, 2013 8:47 am

it would be a good octane even as it showed voxels preview
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