Hello,
I've a little problem/question with the mograph color shader.
I've uploaded my scene in this thread, it's better than words.
I've a scene with GREEN cubes (controled by a cloner) and, I need them to become BLUE, then RED.
All should be animated with mograph effectors (here with plain effectors).
For the first "transformation" it's okay, the GREEN cubes become BLUE, but then, how can I do, to make them RED.
If I make a second plain effector, nothing in the color happen.
It's a R&D test for a futur video.
Thank you for your help.
Mograph color shader question/problem
Moderators: ChrisHekman, aoktar
- Attachments
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- R&D_EXAMPLE.zip
- (112.84 KiB) Downloaded 138 times
Did you checked sample scenes?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Yes Aoktar,
I've just seen the examples, it's clear for a color change (or alpha, or bump).
But in case that I need to change from one shader to an other.
The cloned objects should have their shaders changed with effectors, for example:
With a plain effector : Metal > Plastic > SSS
How can I do ?
Thank you
I've just seen the examples, it's clear for a color change (or alpha, or bump).
But in case that I need to change from one shader to an other.
The cloned objects should have their shaders changed with effectors, for example:
With a plain effector : Metal > Plastic > SSS
How can I do ?
Thank you