I've posted this in the jawset forums too, but not entirely sure where the fix lies, so apologies if this isn't technically the correct place to be discussing this. I am using octane however, so it should be semi-relevant
I'm using multiple TFD containers for a simple small explosion. Where the smoke sim bounds (shown in green in the viewport) I'm getting a line on top of the fire portion (which is a separate sim).
The image attached illustrates this...
If I turn off the bottom radial dust/smoke sim, the line disappears. I've played with the medium settings in the octane object tag, but cannot get rid of it. Anyone else had this and maybe know a workaround? I have two separate sims because one is the fireball AND smoke, and the second is JUST the smoke ring at the bottom. I'd like to render them at the same time because it looks better.
Thanks!
Cahal

