Hi!
How can I use backplate image in octane. I set my hdri enviro my sun direction and now I dont now where I put my backplate image =).
Tks
Backplate
Moderator: JimStar
Please someone help me, where the background image goes in octane for maya??? I octane for modo there is a background image slot in the preferences.
Tks
Tks
Hum, it seems that if I don't answer your posts on this forum,Tharso wrote:Please someone help me, where the background image goes in octane for maya??? I octane for modo there is a background image slot in the preferences.
nobody answer anymore ... wake-up Maya plugin community !!

@Tharso, as an alternative to the forum we have a MAYA OCTANE USERS Skype group, created by Jolbertoquini
You may get some immediate support there: https://join.skype.com/SEqj3F3Jfepe
viewtopic.php?f=112&t=58528
About your post:
1/ The "background image" feature from standalone was never implemented in the Maya plugin.
I guess we Maya users are supposed to always render with alpha and add the background in a compositing software.
2/ There is an attempt in the plugin for a backplate-like feature using the Maya "image plane" feature,
but this is hardly usable as the "image plane" receive light and shadows from the scene.
Though, that might be your best shot for the moment if you need your backplate image to stick to the camera projection.
3/ With V3 another option is to use the "visible environment" feature.
So you have to duplicate you sunSky node and setup this second one like this: But last time I tested this method with texture projected from camera, strange things were happening.
So this is mostly to use with a spherical projection for the moment I guess.
Pascal ANDRE
Calus said everything 
Personally I use the image plan in a camera ( Viewport->View->ImagePlane )
But as Calus said, the image plane is physically in the scene as well and will emit and catch light. So you can use it to set up your framing/composition or whatever, then remove it after.
But at the moment I didn't find any solution to had Octane parameters on it..

Personally I use the image plan in a camera ( Viewport->View->ImagePlane )
But as Calus said, the image plane is physically in the scene as well and will emit and catch light. So you can use it to set up your framing/composition or whatever, then remove it after.
But at the moment I didn't find any solution to had Octane parameters on it..
Thank you so much calus !! I am new in maya plugin but I will stay here now. !