I am still working things out with Octane/Octane for Modo. I want to try see if I can get the majority of jobs to work with Octane, failover Vray. Can't wait for adaptive sampling etc. hopefully soon!

Not yet sure on correct settings and material setup. Would be nice to have an Ubershader though.
Path Tracing
Samples: 5000
Diffuse Depth: 5
Specular Depth: 12
Caustic Blur: 0.1
GI Clamp: 1.0
Path Term: 0.3
Coherent Ratio: 0.3
Octane DOF
1h 19min @ 4000x2816 (Very clean result at 5000 samples)
GPU: 2x Titan XP, 1x Titan XM
Ambient Light/Sun diffused through sheer curtains.

All lights on.
