I have created a load of boxes at different heights and want to have each box a different color based on an image texture. At the moment I have created a frontal projection and it colors it but it uses all the colors as opposed to just one part of the color. I want it to look blocky.
Anyone know if there is a way of doing this?
I have included the images of the output and the texture used.
Thanks in advance - I hope this can be done??
Michael
Try to add color to individual elements using an img texture
Moderators: ChrisHekman, aoktar
Yes. Check mograph samples or randomcolor texture node.
Octane For Cinema 4D developer / 3d generalist
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- MichaelYpes

- Posts: 25
- Joined: Sun Oct 25, 2015 9:45 am
Great, where can i find the sample files for those please?aoktar wrote:Yes. Check mograph samples or randomcolor texture node.
