We have this issues for a long time now we have a team working on this 15 people and all the same problems in here at our company. please have a look I repport this multiple times...
Here the message:
Hi Jim,
Also we have a big problem for us is the exports I told you the last time, but think must be lost on the Forums.
Before we used the plug version "OctaneRender for Maya 2.20 - 6.1" to export on this formats "OctaneRender scene" and "OctaneRender alembic".
This version was solid and faster to export Scale was looking right and we had any issues Cameras concern as well meshs.
Now every plug released after this version we have some major issues.
If we set on Maya Octane Additional tab "Scale" option equal "0.0100" the scale are different between plug versions cameras and meshs
also the export time increase close to 3 to 4 times "slower", and take a huge time for us and so far we use the plug 6.1 to export any scenes and then change on the new Standalone, would be good to have a look on this to Please for us is a big, huge problem, why?
basically for example a animation with a full car internal outside and etc. for example a animation with 400 frames will take closed to 40 or 45min to export and 6.1 3 times or 4 times faster.
Please let us know if something can be fixed for this.

Best,
JO