Pre-2.3 Crash (freeze) during Voxelizing on relinking an obj

A forum where development builds are posted for testing by the community.
Forum rules
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
Post Reply
User avatar
ROUBAL
Licensed Customer
Posts: 2199
Joined: Mon Jan 25, 2010 5:25 pm
Location: FRANCE
Contact:

Hi,

A previous ocs file is loaded correctly, but I encounter a crash (Screen becomes white and half transparent and freezes) each time during "Compiling mesh - Voxelizing" when I try to Relink an obj.

It is a 409 MB project with only 3 textures (mainly detailed geometry) (877 MB on my GTX260).

I tried with obj files exported with both Blender internal obj exporter and the most recent exporter available on Octane site.

Note : This night I relinked a very small test scene with only a cube and 3 small spheres, and relinking worked.

EDIT : I opened the original ocs file in Octane 2.2 and relinked the new geometry. After that I modified some materials and added some nice procedural textures using Turbulence.

I saved the scene, and opened it in Octane live pre-2.3. It opened but the procedural Turbulence textures are destroyed : Colors and scales are bad,and I can't setup good textures again.

Attempting to correct the textures by using the 3 scale cursors in the Turbulence panel leaded to the usual crash : white half transparent screenand freeze ! :roll:
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
Post Reply

Return to “Development Build Releases”