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goranmax
Licensed Customer
Posts: 32
Joined: Fri Feb 12, 2010 9:09 am

Hi

Cool renders!
can you make a screenshot of the Environment and the Preview Kernel settings.
I'm iterested where the light is comming from.

thank you

Goran
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andrian
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Location: Bulgaria
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Hi

Thanks, lights are from DL kernel, so there is no some special environmental lightning.
I prepared the scene for future MLT and light test, so expect PT version with area lights any time soon..
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gramiyoe
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Hi, really great renders...
I wonder how you did the background behind the window?
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katerlake
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gramiyoe wrote:Hi, really great renders...
I wonder how you did the background behind the window?

I think, the background was make in the post.

The rooms looks very good, nice renderings and great modelling.
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andrian
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Thank you, the background is a backplate with vrayproxy trees and some real footage mixed in one picture and it's in the scene, meaning it's not added in post..
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Making of : pool scene - part1
gramiyoe
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So vrayproxy works in octane? And just like in vray saving memory? What do you use as a backplate?
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andrian
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gramiyoe wrote:So vrayproxy works in octane? And just like in vray saving memory? What do you use as a backplate?
No :D, I made the forest with some trees I generate using onyx, then proxy them and mixed them with some real footage of trees, forming nice forest background with displaced grass plane rendered with Vray, then mapped on geometry witch is used for backplate..
Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
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Making of : pool scene - part1
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