1. if warmer - lower intensity of emmiter
2. cant reflect emmiters. its dark.
pre23 - bug with emitter`s temperature
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I would also like to add how blackbody radiation works (emitters), so that people will stop asking why power increases when you set the temperature to higher values 
taking a quote from this page:
So it's not a bug:
"So if you look at the graph you can see that the higher the temperature, the higher the total energy (which everyone would expect) and the lower the wavelengths of the peak energy."


taking a quote from this page:
So it's not a bug:
"So if you look at the graph you can see that the higher the temperature, the higher the total energy (which everyone would expect) and the lower the wavelengths of the peak energy."

Here a other picture from the full electronic spectrum.
I think everyone know that x-/gamma-rays have the highest energy
But i don´t know if we need a so exact light simulation.
Lux, lumen or candela would be nice...
face
I think everyone know that x-/gamma-rays have the highest energy

But i don´t know if we need a so exact light simulation.
Lux, lumen or candela would be nice...
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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http://vimeo.com/user2509578
then why give us an option to control the temperature ? why not just a power slider ?vagos21 wrote:I would also like to add how blackbody radiation works (emitters), so that people will stop asking why power increases when you set the temperature to higher values
taking a quote from this page:
So it's not a bug:
"So if you look at the graph you can see that the higher the temperature, the higher the total energy (which everyone would expect) and the lower the wavelengths of the peak energy."
Win7 x64 - I7 920@4Ghz - 6Go DDR3 - GTX470
Because it's a physically accurate representation of a black body. Read up on black bodies here. http://en.wikipedia.org/wiki/Black_Bodysam75 wrote:then why give us an option to control the temperature ? why not just a power slider ?vagos21 wrote:I would also like to add how blackbody radiation works (emitters), so that people will stop asking why power increases when you set the temperature to higher values
taking a quote from this page:
So it's not a bug:
"So if you look at the graph you can see that the higher the temperature, the higher the total energy (which everyone would expect) and the lower the wavelengths of the peak energy."
Temperature actually changes the color slightly, as diagrammed by the Planckian locus. Higher temperatures (~10,000° K) cause a blue tint to the light emitted, while lower temperatures (~2,500° K) add an orange-ish tint to the light.
Win7 Ultimate x64 | AMD Phenom II X6 1090T @ 4.08GHz | EVGA GTX 470 @ 1680MHz [260.99 WHQL] | 8GB RAM
Detailed System Specs (via EVGA Mods Rigs)
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Detailed System Specs (via EVGA Mods Rigs)
http://www.flickr.com/photos/heydabop
"It goes from deep red at low temperatures through orange, yellowish white, white, and finally bluish white at very high temperatures."heydabop wrote:Because it's a physically accurate representation of a black body. Read up on black bodies here. http://en.wikipedia.org/wiki/Black_Bodysam75 wrote:then why give us an option to control the temperature ? why not just a power slider ?vagos21 wrote:I would also like to add how blackbody radiation works (emitters), so that people will stop asking why power increases when you set the temperature to higher values
taking a quote from this page:
So it's not a bug:
"So if you look at the graph you can see that the higher the temperature, the higher the total energy (which everyone would expect) and the lower the wavelengths of the peak energy."
Temperature actually changes the color slightly, as diagrammed by the Planckian locus. Higher temperatures (~10,000° K) cause a blue tint to the light emitted, while lower temperatures (~2,500° K) add an orange-ish tint to the light.
as i understand it the lowest value is red not black.
Can someone from refractive's team tells us why it's not working like in maxwell ?
Win7 x64 - I7 920@4Ghz - 6Go DDR3 - GTX470
I don't know how it works in Maxwell, but for me low temperatures definitely create an orange/red glow. You may have to raise the power when using lower temperatures, but this is expected as a lower temperature would mean less energy and thus less light.sam75 wrote:"It goes from deep red at low temperatures through orange, yellowish white, white, and finally bluish white at very high temperatures."heydabop wrote:Because it's a physically accurate representation of a black body. Read up on black bodies here. http://en.wikipedia.org/wiki/Black_Bodysam75 wrote:
then why give us an option to control the temperature ? why not just a power slider ?
Temperature actually changes the color slightly, as diagrammed by the Planckian locus. Higher temperatures (~10,000° K) cause a blue tint to the light emitted, while lower temperatures (~2,500° K) add an orange-ish tint to the light.
as i understand it the lowest value is red not black.
Can someone from refractive's team tells us why it's not working like in maxwell ?
Win7 Ultimate x64 | AMD Phenom II X6 1090T @ 4.08GHz | EVGA GTX 470 @ 1680MHz [260.99 WHQL] | 8GB RAM
Detailed System Specs (via EVGA Mods Rigs)
http://www.flickr.com/photos/heydabop
Detailed System Specs (via EVGA Mods Rigs)
http://www.flickr.com/photos/heydabop
i think that octane needs LUMEN, Watt and Cd,
for any architect and engineer it is necessary this thing
power it is not correct to work in interior projects!
and we should use even IES as in maxwell that it is really fantastic!
the only thing that it is really slow!!....
octane it is really good render but needs these things very very soon!!!
otherwise architects will continue use maxwell or vray... that have them..
for any architect and engineer it is necessary this thing
power it is not correct to work in interior projects!
and we should use even IES as in maxwell that it is really fantastic!
the only thing that it is really slow!!....
octane it is really good render but needs these things very very soon!!!
otherwise architects will continue use maxwell or vray... that have them..