I have a 32x32 png I wish to use for surfacing as "tiles", but when it is enlarged it blurs (mipmapping?). Is there a way to make it stay pixellated and sharp?
I have disabled mipmapping in the image editor in LW, but it did not change.
The workaround is just to enlarge it in a paint program, but I was wondering if there was a way to do it in Lightwave/Octane.
Thanks!