Hello there,
Great release.
I'm trying to get my head around the emiters, I've notice that the power number is proportional to the temperature. Is it correct? at 6500K 1 power unit emits light, but If I move the temperature slider to the left side, I have to proportionally encrese the power, and if I go to the right side I have to decreese it. Like you can see on the attachment.
Is this correct? Also on the power unit... that unit is that? Lm? Lux?
pre-2.3 Emiting material
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
I had understood differently : The temperature defines the color of the light, and the power is related to the "size" of the source.
You can have a big powerful lamp with a low color temperature.
You can have a big powerful lamp with a low color temperature.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.