Texture Baking

Poser (Integrated Plugin developed by Paul Kinnane)

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spartan00j
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can someone help me with Texture Baking.
I have the texture is its own baking ID.
I saw it in the baking camera.
But how do you tell the plugin to render out with baking.
Is there something to tick or button to hit to tell it to start baking.

thanks
Win 11
Ryzen Threadripper 2950X
128GB RAM
RTX 3060 TI
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face_off
Octane Plugin Developer
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Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Hi - render with the Baking Camera, and then save the result to a PNG.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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spartan00j
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Posts: 349
Joined: Fri Sep 27, 2013 1:27 am
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face_off wrote:Hi - render with the Baking Camera, and then save the result to a PNG.

Paul
Okay, I under the Baking process better now. But I'm still having problems.
I have a figure under the baking I.D. 2. Now I'm in the baking camera and I chose I.D. 2.
And I see the head texture I want but there are black shapes all over it.
I guess it's coming from the other textures. How do I choose the one texture I need from a figure with multiple textures?
Win 11
Ryzen Threadripper 2950X
128GB RAM
RTX 3060 TI
User avatar
face_off
Octane Plugin Developer
Posts: 15714
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Poser human figures have overlapping UV sections (ie. head, body, arms, etc), so texture baking will not work for those meshes. Instead you would need to split the mesh into separate meshes, each with non-overlapping UV's (ie. hands, feet, forearms, etc all together). I doubt this would be easy to do - although in the past I have used a tool to re-map V4 into one UV group (with no overlapping UV's).

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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