Hi guys,
I've read a few post about the variation shader in OR and having some issues. I am connecting a random color to a gradient note and this again into a diffuse channel. The checkered color map looks good but the mograph materials won't display the random colors within the instances. I only can change color by changing the seeds. What am I missing?
TIA
Problems with random color & mograph
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Octane For Cinema 4D developer / 3d generalist
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3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw